They've also introduced a neat little detail to the gameplay that helps with immersion and in-game storytelling. It worked fine, but the sequelÂ’s cutscenes do a much better job of keeping you interested in the story. In the previous game, most of the story was conveyed on a video intercom system. There are a bevy of great cutscenes which play after almost every mission, giving you a great reward for finishing tough fights. #Wings of liberty best upgrades fullThe series has always been known for having a rich mythology full of interesting characters like the renegade Jim Rayner and, the Queen of Blades, Kerrigan, but the sequel pushes things even further in several ways. If StarCraft pushes the envelope in any category, it's storytelling. Don't get me wrong, StarCraft 2 is better than both of those games, but like a true Blizzard game, this is (near-perfect) evolution rather than revolution. In a lot of ways, this game plays like a fusion of the original StarCraft and the magnificent Warhammer 40K: Dawn of War strategy games. This game isn't the best because of its wildly successful innovations it's successful because it has perfected formulas introduced by other RTS games that have released since StarCraft. That statement comes with a bit of a caveat, though. quite possibly the single best RTS ever released. But now, the time has come to find out whether this is a worthy sequel or the most cacophonous flop of all-time. No matter what happened when this game released, StarCraft 2 would still be a point of conversation for a long time. This is perhaps the most important sequel released since Halo 2 or Half-Life 2, and its impact will be felt for years to come. For the millions of fans waiting the seemingly interminable twelve years since the original StarCraft launched, July 27th was positively surreal.
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